Jahshaka for Irix

Video, software tools and techniques on SGI systems.
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jahshaka
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Jahshaka for Irix

Unread postby jahshaka » Sat Sep 27, 2003 9:35 pm

Hi,

We are working on the next release of jahshaka (http://www.jahshaka.com for more info) and have finished the inital port to irix. We still have a lot of things to work on now that we have a solid cross platform development strategy that doesnt tax the development process. We used to waste so much time supporting just windows and linux but with our new strategy (qmake) we can now focus on coding! We have also recruited a few good programmers so you can expect us to reach v3.0 pretty quickly... (and its going to really rock when it gets there!)

We would really appreciate your feedback so we can get any major bugs out of the way. The irix binary was compiled on a r10k system but the source is really easy to build, we build it using the sgi Cc compiler so im sure we may need to tweak the system for gcc.

We are looking for a sgi developer to help out, please email me on mailto:jah@jahshaka.com if you are interested. We are having some sgi-specific issues especially in the paint module... and with 3ds max obj support.

You will need to have the following freeware items installed for it to run

http://freeware.sgi.com/Installable/glut-3.7.html
http://freeware.sgi.com/Installable/qt-3.0.3.html
http://freeware.sgi.com/Installable/freetype-2.1.3.html

The binary is located here:

http://prdownloads.sourceforge.net/jahs ... z?download

If you want to check the latest source code out from cvs use the following commands:

cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/jahshakafx login
cvs -z3 -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/jahshakafx co jahshaka

Your feedback would be greatly appreciated! Please post to the jahshaka forums if you can at:

Bugs and problems here
http://sourceforge.net/forum/forum.php?forum_id=76063

Feedback here
http://sourceforge.net/forum/forum.php?forum_id=76062


Thanks for your support!

Jah

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Shtoink
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Unread postby Shtoink » Sat Sep 27, 2003 10:28 pm

Glad to see that you finally made it in here. I had made a post in the jahshka forum months ago, hopefully there are people here willing to help out.

I couldn't code to save my life, otherwise I would jump in too.

jahshaka
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Unread postby jahshaka » Sun Sep 28, 2003 12:12 am

Thanks,

It took a while since we have limited resources :) and we didnt raise a few million bucks like the guys at blender did so we have to just take it one step at a time.

We have attracted a few developers now and we are starting to make some solid progress so please dont judge us too harshly yet...

Our goal is to make it to 3.0 and we are looking to the future, it took linux a few years before people took it seriously!

-jah

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semi-fly
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Unread postby semi-fly » Sun Sep 28, 2003 2:21 am

Wow, I can't wait to try this out; looks totally amazing.

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NauSeuM
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Unread postby NauSeuM » Sun Sep 28, 2003 6:08 pm

jahshaka wrote:It took a while since we have limited resources :) and we didnt raise a few million bucks like the guys at blender did so we have to just take it one step at a time.


heh. but blender was a work of genius long before that public debacle. :)

and that is not an attack on jahshaka, only a defence of blender. i have yet to try jahshaka.

- NauSeuM
ubi dubium ibi libertas

jahshaka
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Unread postby jahshaka » Sun Sep 28, 2003 7:44 pm

i know blender rocks, i wasnt trying to attack them either... i have it on my boxes and use it frequently.

I wasnt talking about the public buyout, they raised millions before that when they were a company... so the dot-com days were actually a mixed blessing. We have been compared to them in the past since they are now 'open source' but i just want to make the difference between their maturity and ours clear. We hope to get there soon!

We also hope to work on integrating jahshaka into blender similar to the max/combustion integration thats out there.

-jah

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skywriter
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Unread postby skywriter » Sun Oct 05, 2003 12:59 pm

don't assume all of that money went directly to development. either way, most of the valuable features of blender were developed either before or after the 'commercial NaN enterprise' (IMHO, mostly before).

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NauSeuM
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Unread postby NauSeuM » Mon Oct 06, 2003 10:17 pm

amen, sky...

*sigh*

/me pets his 1.8x blenders...

:)

- NauSeuM
ubi dubium ibi libertas

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skywriter
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Unread postby skywriter » Tue Oct 07, 2003 11:44 am

NauSeuM wrote:amen, sky...

*sigh*

/me pets his 1.8x blenders...

:)

- NauSeuM


yeah, i have the sources for blender 1.80, but i need help reintegrating the irisgl code back in, it was kind of mangled in the later days there. still 2.2x is getting an interesting facelift, i'm still maintaining the irix distribution, trying to keep it from getting out of control (like opengl 1.2-3-4-1,000,000).

anyway to the point of the thread jahshaka looks interesting, but where's the documentation? i tried random button pushing, but got no satisfation there.
the freeware install is a a bit annoying too, we static link whatever freeware
is needed, maybe QT doesn't allow this, but it makes portability (ease of use)
better.

btw listing the freeware subsystems that need to be installed is great to do, but
i shouldn't have to find it here, it should be part of the kit? or did i miss it?
i could only find windows/linux centric mention in the distribution.....

directedition
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Unread postby directedition » Tue Oct 07, 2003 12:36 pm

Ton Roosendaal has a project going that might interest you: http://projects.blender.org/projects/classic/
Not much progress, but it's there for those who want to work on it.

Jahshaka is all well and good, but I'll wait till development gets a little further along.
- Jim
:Indigo: :Indigo: :Indy: :Indy: <- signed by The Screensavers :) :Indigo2IMP: (230L) (230L) :540: :1600SW: :1600SW: <- touchscreen :PI: :Octane2:

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skywriter
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Unread postby skywriter » Tue Oct 07, 2003 3:03 pm

directedition wrote:Ton Roosendaal has a project going that might interest you: http://projects.blender.org/projects/classic/
Not much progress, but it's there for those who want to work on it.


yeah, i started it. nobody else is interested. i've known ton for years.thanks.

directedition
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Unread postby directedition » Tue Oct 07, 2003 8:34 pm

skywriter wrote:
directedition wrote:i've known ton for years.thanks.


All hail Ton! I was a lowly user with no artistic skill, but Ton always gave me advice and help whenever I needed it. Cool guy.
- Jim
:Indigo: :Indigo: :Indy: :Indy: <- signed by The Screensavers :) :Indigo2IMP: (230L) (230L) :540: :1600SW: :1600SW: <- touchscreen :PI: :Octane2:


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