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 Post subject: BMRT for irix
Unread postPosted: Wed Jan 14, 2009 3:27 am 
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Joined: Wed Aug 02, 2006 3:06 am
Posts: 268
Hi,

does anyone have a copy of this for IRIX. I know it is quite old, but I have an old shader code slice I want to try out.

Cheers


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 Post subject: Re: BMRT for irix
Unread postPosted: Wed Jan 14, 2009 4:05 am 
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Joined: Thu Jan 23, 2003 2:31 am
Posts: 7990
Location: Pleasanton, California
It's on the Nekochan FTP.

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 Post subject: Re: BMRT for irix
Unread postPosted: Thu Jan 15, 2009 12:04 am 
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Joined: Fri Jan 09, 2009 11:47 pm
Posts: 21
Also here...

http://www.digitalcinemaarts.com/dev/BMRT_archive/

I used to love playing with BMRT back in the day. Too bad it got swallowed up by the big boys. If you have any cool .ribs, please post em.

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 Post subject: Re: BMRT for irix
Unread postPosted: Thu Jan 15, 2009 1:39 am 
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Joined: Fri Jan 09, 2009 11:47 pm
Posts: 21
It works! w00t!

This cornell box took 10 minutes to render on an Indigo2 / R4400@250Mhz / IRIX 6.5.22 feel like I've been transported back to 1995 :)


Attachments:
cornell.png
cornell.png [ 153.53 KiB | Viewed 586 times ]

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 Post subject: Re: BMRT for irix
Unread postPosted: Wed Jan 21, 2009 1:54 am 
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Joined: Wed Aug 02, 2006 3:06 am
Posts: 268
I just wanted to say thanks for replying and making it available for download.

I'll be able to test my stuff now

Cheers


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 Post subject: Re: BMRT for irix
Unread postPosted: Wed Feb 04, 2009 7:02 am 
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Joined: Mon Nov 10, 2003 5:17 pm
Posts: 2236
Location: Edinburgh, Scotland
I did once look into using BMRT for a benchmark, but I kept getting very inconsistent results that made no sense, so in
the end never bothered. Always produced nice visuals though.

Ian.

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