Page 1 of 2

Abuse for Irix - Help Required

Posted: Sat Aug 02, 2003 1:28 pm
by assyrix
I got my mitts on Abuse for Irix (a nice side-scrolling platform game). The game is now public domain and open-source since the company behind it has dissolved.

However, I cannot manage to get sgi-Abuse to recognize the files from the registered version. The execution stops with an undefined error which I have traced back to the file "english.lsp" in the "register" folder. Removing or renaming that file only results in a different error message. If you rename or remove the "register" folder altogether the game runs (with only four levels) without any problems. Any help would be much appreciated. Get the whole package from here:

http://assyrix.homestead.com/files/Abuse_1.10.tar.gz

As for the music - the sgi version doesn't support music :(

Posted: Sun Aug 03, 2003 5:45 am
by nicolas
Look at this port. should be working.

http://www.labyrinth.net.au/~trandor/abuse/

Posted: Mon Aug 04, 2003 1:36 am
by assyrix
Would somebody please compile it since I only got the old 7.2 compilers and rather have a speedy version of Abuse (i.e. not use gcc)? I could host the finished binary if required.

Posted: Mon Aug 04, 2003 5:31 am
by nicolas
I tired both with gcc and mipspro 7.3 and they are both slow.
well on my octane r12k 300.

oh and the sound suck but this is maybe because sdl sound driver
is crap, I have to try with esd.

Posted: Mon Aug 04, 2003 9:21 am
by nicolas
Posted the tardist on neko ftp site. to use this you will need the datafile
from http://www.labyrinth.net.au/~trandor/abuse/

and you should use esound SDL audio driver.
oh and the tardist do not select the software by default
so you have to custom install it sorry.

Posted: Mon Aug 04, 2003 1:36 pm
by nekonoko
nicolas wrote:Posted the tardist on neko ftp site. to use this you will need the datafile
from http://www.labyrinth.net.au/~trandor/abuse/

and you should use esound SDL audio driver.
oh and the tardist do not select the software by default
so you have to custom install it sorry.


The tardist has been moved to the webserver download area:

http://www.nekochan.net/wiki/downloads/abuse ... ix.tardist

I won't be able to test until late evening :(

Posted: Mon Aug 04, 2003 2:32 pm
by Hakimoto
Great... I´m a love it...

Posted: Tue Aug 05, 2003 5:02 am
by squeen
I alway seem to be dense when it come to getting these games up and running.
I get:
:abuse.sdl
Added himem block (3072000 bytes)
Memory available : 3071864
Abuse-SDL 0.7.0
Abuse (Version 2.00)
Sound : Disabled (couldn't find the sfx directory)
Specs : main file set to abuse.spe
No network driver, or network driver returned failure
Lisp : 527 symbols defined, 99 system functions, 319 pre-compiled functions
Unable to open filename art/dev.spe for requested item c_mouse1


A little assistance would be much appreciated.

Posted: Tue Aug 05, 2003 5:55 am
by nicolas
did you downloaded and installed the datafile in the proper directory?
the tardist dont include everything

Posted: Tue Aug 05, 2003 6:04 am
by squeen
Nope. Appearently I have an aversion to reading instructions. Sorry.

Posted: Tue Aug 12, 2003 2:51 am
by nekonoko
nicolas wrote:Posted the tardist on neko ftp site. to use this you will need the datafile
from http://www.labyrinth.net.au/~trandor/abuse/

and you should use esound SDL audio driver.
oh and the tardist do not select the software by default
so you have to custom install it sorry.


Whew, sorry I took so long getting around to this! I went ahead and repacked the tardist so the registered datafiles are a default yet still optional part of the package which makes it much easier to set up (plug and play now). I also included the source code as an optional install.

Full package here:

http://www.nekochan.net/wiki/downloads/abuse ... s4.tardist

Posted: Tue Aug 12, 2003 4:38 am
by nicolas
to fix that sound problem you most use esound sdl driver.

try:
% setenv SDL_AUDIODRIVER esd

Posted: Tue Aug 12, 2003 4:42 am
by nekonoko
nicolas wrote:to fix that sound problem you most use esound sdl driver.

try:
% setenv SDL_AUDIODRIVER esd


Ah cool! I added that tip to the post. Thanks!

Posted: Wed Aug 13, 2003 12:49 pm
by squeen
This is a seriously cool game. :twisted:

Posted: Wed Aug 13, 2003 3:55 pm
by nekonoko
squeen wrote:This is a seriously cool game. :twisted:


I've been meaning to try the audio fix but wound up going to bed early last night.

It is a cool game though 8)