Any fans of 8-bit retro RPGs?

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vegac
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Any fans of 8-bit retro RPGs?

Unread postby vegac » Wed Feb 15, 2012 1:45 pm

Hey all!
Long time no post for me (anyone here still remember me?)

Anyways...just recently moved out of a 2 bedroom apartment and into a nice house, which means I once again have room to setup my SGIs!
So I figured what better way to celebrate this, than to take a little time and port a game my company released last year for PC/Mac/iOS to Irix! It's an old-school 8-bit style RPG (think Dragon Warrior/Dragon Quest).

Just wanted to get a feel for if anyone out there would be interested / actually play this thing before I go through the effort.

Hardware requirements would likely be an Octane w/ hardware texturing or an O2, or better (I'll be porting it mainly on my Octane w/ V6).

If any people seem interested maybe I'll start a post in the development forum and post some in-progress screenshots as I make, well, progress.

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[[C|-|E]]
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Re: Any fans of 8-bit retro RPGs?

Unread postby [[C|-|E]] » Wed Feb 15, 2012 4:12 pm

I am a huge fan of RPGs and I would really love to see this, that is for sure :).
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R12000A 400 Mhz; 1 Gb RAM; 72 Gb 15K HDD; IRIX 6.5.29
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smj
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Re: Any fans of 8-bit retro RPGs?

Unread postby smj » Wed Feb 15, 2012 5:28 pm

Sounds like it would be fun - I'd give it a whirl.
Then? :IRIS3130: ... Now? :O3x02L: :A3504L:- :A3502L: :1600SW:+MLA :Fuel: :Octane2: :Octane: :Indigo2IMP: ... Other: DEC :BA213: :BA123: Sun, DG AViiON, NeXT :Cube:

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cris_adder
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Re: Any fans of 8-bit retro RPGs?

Unread postby cris_adder » Wed Feb 15, 2012 10:37 pm

Yes, would definitely play! The retro RPG's often had great storyline also...

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Geoman
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Re: Any fans of 8-bit retro RPGs?

Unread postby Geoman » Wed Feb 15, 2012 10:49 pm

Of course I like them, especially Secret of Mana ^^ played it countless hours
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rwengerter
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Re: Any fans of 8-bit retro RPGs?

Unread postby rwengerter » Thu Feb 16, 2012 3:18 am

vegac wrote:...
So I figured what better way to celebrate this, than to take a little time and port a game my company released last year for PC/Mac/iOS to Irix! It's an old-school 8-bit style RPG (think Dragon Warrior/Dragon Quest).


Did they release it for Microsoft Windows, too?
Which toolkit did they use?
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[[C|-|E]]
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Re: Any fans of 8-bit retro RPGs?

Unread postby [[C|-|E]] » Thu Feb 16, 2012 3:24 am

Geoman wrote:Of course I like them, especially Secret of Mana ^^ played it countless hours


And what about Chrono Trigger? :D, I would be extremely happy with something remotely similar for the O2. I would even buy the game :).
Image _Betty Blue_
R12000A 400 Mhz; 1 Gb RAM; 72 Gb 15K HDD; IRIX 6.5.29
CrystalEyes; Dial Box; O2Cam "ZEYE"; external Toshiba SD-M1711 DVD-ROM; Octane speakers;
Lock bar; SGI microphone.
Mods: PSU Noctua fan; internal Toshiba SD-M1401 DVD-ROM; Adaptec AIC-7880P SCSI card.

_REKIEM_I7_
Seasonic X 1250W PSU / Intel I7 2600k 4 x 5,00 Ghz / 2 x Gainward 2Gb GTX 560Ti Phantom 2 / 32 Gb DDR3 / Intel x25-M 160 Gb SSD and 10 extra Tb
_REKIEM_T5400_
875W PSU / 2 x Intel Xeon Harpertown 4 x 3,33 Ghz / 1 x EVGA Geforce 4Gb GTX 980 Supercloked / 32 Gb DDR2 667 ECC / Samsung 840 Series Pro 128GB SSD and 3 extra Tb
_Raspberry Pi_
:|

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geo
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Re: Any fans of 8-bit retro RPGs?

Unread postby geo » Thu Feb 16, 2012 3:50 am

count me in! ;)
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SiliconClassics
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Re: Any fans of 8-bit retro RPGs?

Unread postby SiliconClassics » Thu Feb 16, 2012 5:46 am

I would absolutely love to see your game ported to IRIX!

vegac
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Re: Any fans of 8-bit retro RPGs?

Unread postby vegac » Thu Feb 16, 2012 10:21 am

Well great, sounds like a few people would be interested in checking it out!
Started porting it over...hoping maybe to have time this weekend to finish getting it building / running (minus sound...I haven't looked at sound APIs on Irix in so long...)

Once it's up I'll post some screenshots / maybe a .tar.gz for people to fire up and see how it runs on various machines.

SAQ
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Re: Any fans of 8-bit retro RPGs?

Unread postby SAQ » Thu Feb 16, 2012 6:24 pm

Only in the modern world would an 8-bit video game require a 64-bit Octane VPro ;)

Sounds interesting. Sounds fun.
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hamei
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Re: Any fans of 8-bit retro RPGs?

Unread postby hamei » Thu Feb 16, 2012 6:40 pm

SAQ wrote:Only in the modern world would an 8-bit video game require a 64-bit Octane VPro ;)

I hope it's multi-threaded so that recondas and maxsleg can get the best performance on their 128p Onyx 3800 s :P

vegac
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Re: Any fans of 8-bit retro RPGs?

Unread postby vegac » Fri Feb 17, 2012 9:23 am

SAQ wrote:Only in the modern world would an 8-bit video game require a 64-bit Octane VPro ;)

Sounds interesting. Sounds fun.


To be fair, I didn't say it'd be REQUIRING that...though it might :)

I imagine an Indigo2 with High/Max IMPACT would be fine (there weren't any hardware texturing options for the Indy's, correct? I2s were the lowest end?)
And really the only reason it requires texture support is because it's being ported from an already-shipping game, and uses OpenGL for rendering already.

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Nuke
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Re: Any fans of 8-bit retro RPGs?

Unread postby Nuke » Fri Feb 17, 2012 11:57 pm

I love 8-bit RPGs. My favorite is Mother.

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cris_adder
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Re: Any fans of 8-bit retro RPGs?

Unread postby cris_adder » Sat Feb 18, 2012 12:14 am

...I haven't looked at sound APIs on Irix in so long...)


Not sure if this is of any help... but the old xmame code for Irix 8-bit sound may be of use... this came from version 0.36 (uses dmedia):
irix.c
(5.15 KiB) Downloaded 12 times
sound.c
(28.5 KiB) Downloaded 37 times


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