I have read on google groups that a guy was able to play the Nintendo GAMECUBE on his O2 display, that sounds nice, I had tried it with no luck some months ago
Here goes the text:
"Last weekend I managed to connect a Nintendo GameCube (European,
PAL) to an O2 with the AV1 option and display the output on a
computer monitor. In general it works well:
the 44 Hz audio is quite nice and without distortion, the image
quality is passably good, and as a bonus the Cube fits exactly on
top of an O2 (placed on a foam mat to protect from scratching, SGIs
have skins more sensitive than a baby's).
- The process is CPU bound. With an R5K@300MHZ the load is about 0.25
- The 60 Hz (progressive scan?) PAL games don't work, unfortunately.
However, the (60 Hz) NTSC input is able to catch the (luma?) signal
but not the chroma which results in a grayscale image. Better than
nothing, of course.
- The O2 input signal settings are vaguely documented, but these
produce a nice image:
Auto Gain Control: on
VTR Mode: on
Disable Chroma Comb Filter: off
Filter Bypass: on/off
Bandpass Freq.: 4.1 MHz
Chroma Bandwith: 920 kHz
Luma Delay: -74 ns
Zelda: The Windwaker, Rayman 3, Sonic Adventure 2 Battle, Zelda
Collectors Edition (@60 Hz: Ocarina of Time and Majora's Mask in
grayscale, Zelda 1 and Zelda 2 are unplayable (black screen))
My conclusion is that a Japanese/American NTSC GameCube plus the
FreeLoader Disc would be the ideal combination.
So if someone feel the need to play with the O2 and a Nintendo or similar...
The O2 is no more here and my Octane2 has no video input device.
We are here on Earth to do good to others. What the others are here for, I don't know.