Xrick - Rick Dangerous game for IRIX

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Xrick - Rick Dangerous game for IRIX

Unread postby necron2600 » Wed Nov 09, 2016 8:59 pm

See attachment.

xrick - version #021212

I did find an older version on ftp.mayn.de for IRIX.. but sound did not work. This newer version has sound and also music, which the older IRIX build did not.

NOTE SDL and libiconv requirements:
$ ldd xrick
libz.so.1 => /usr/nekoware/lib/libz.so.1
libSDL-1.2.so.1 => /usr/nekoware/lib/libSDL-1.2.so.1
libpthread.so => /usr/lib32/libpthread.so
libc.so.1 => /usr/lib32/libc.so.1
libiconv.so.3 => /usr/nekoware/lib/libiconv.so.3
libm.so => /usr/lib32/libm.so
libaudio.so => /usr/lib32/libaudio.so
libX11.so.1 => /usr/lib32/libX11.so.1
libXext.so => /usr/lib32/libXext.so

$ file xrick
xrick: ELF N32 MSB mips-3 dynamic executable (not stripped) MIPS - version 1

Compiled with gcc4 (it defaulted to it)
Xrick IRIX Game
(3.47 MiB) Downloaded 24 times

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Re: Xrick - Rick Dangerous game for IRIX

Unread postby ClassicHasClass » Wed Nov 09, 2016 9:58 pm

That's fun. I just ported it to OS X PPC, too. Some bugs in that but basically works.
smit happens.

:Fuel: bigred, 900MHz R16K, 4GB RAM, V12 DCD, 6.5.30
:Indy: indy, 150MHz R4400SC, 256MB RAM, XL24, 6.5.10
:Indigo2IMP: purplehaze, 175MHz R10000, Solid IMPACT
probably posted from Image bruce, Quad 2.5GHz PowerPC 970MP, 16GB RAM, Mac OS X 10.4.11
plus IBM POWER6 p520 * Apple Network Server 500 * RDI PrecisionBook * BeBox * Solbourne S3000 * Commodore 128 * many more...

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Re: Xrick - Rick Dangerous game for IRIX

Unread postby nongrato » Thu Nov 10, 2016 2:16 am

omg! why the f the music is so loud?
:Octane2: :320:

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Re: Xrick - Rick Dangerous game for IRIX

Unread postby Dodoid » Thu Nov 10, 2016 5:52 am

Should have called it iRICKs :lol:.

(yes I know it runs on other OSes)
:Onyx: :O2000: :Fuel: :Octane: :Octane: :Octane: :O2: :O2: :Indigo2: :Indigo2: :Indy: :Indy:
and a small army of Image

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