Comix 0.3 - a CBZ/CBR viewer for IRIX.

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jimmer
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Re: Comix 0.3 - a CBZ/CBR viewer for IRIX.

Unread postby jimmer » Mon Jan 11, 2016 4:08 pm

Hey all,

Figured out the OpenGL issue, but am now back to C++ hurting my head. Sigh.

latest code:
Attachments
comix-0.4.2.tar.gz
replaces previous 0.4.2 tarball.
(204.75 KiB) Downloaded 23 times
:Fuel: redbox 800Mhz 4Gb V12
:O2: bluebox 200Mhz 256Mb AV1+O2Cam

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foetz
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Re: Comix 0.3 - a CBZ/CBR viewer for IRIX.

Unread postby foetz » Tue Jan 12, 2016 1:12 pm

even tho viewkit is c++ you don't have to use c++ for your parts if you get along better with c. speed will be on your side in that case :P

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vishnu
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Re: Comix 0.3 - a CBZ/CBR viewer for IRIX.

Unread postby vishnu » Sat Jan 23, 2016 7:35 pm

jimmer, 0.4.2 would not build for me, I had to add #include "UI.h" and #include <iostream> to both UI_callbacks.C and UI_methods.C, which then worked... :?:

Also, would you be so kind as to paste in the result of -ls -l /usr/lib32/libvk* for me? Thanks a bunch my viewkit library seems to be borked... :|
Project:
Temporarily lost at sea...
Plan:
World domination! Or something...

:Tezro: :Octane2:

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jimmer
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Re: Comix 0.3 - a CBZ/CBR viewer for IRIX.

Unread postby jimmer » Tue Jan 26, 2016 2:44 am

Hey Vishnu, when I fire redbox up again, it'll be amongst the first things on the TODO list.


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