neko_supertuxkart-0.5 uploaded to incoming

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Mark_G
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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby Mark_G » Tue Jul 22, 2008 3:28 am

OOPS :oops:

Typo, R14k is clocked at 600 MHz, instead of 1600 MHz :mrgreen:

Thanks,

Mark

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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby thorv » Fri Aug 08, 2008 4:45 am

Runs fine too on Fuel R14k 600 V12.
Same display 'problem', displays an about 640x480 centered window while display is set to 1600x1024.

Great job, near Gran TUrismo Prologue on PS3 !! ;)
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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby JacquesT » Sun Aug 10, 2008 11:06 am

fzalfa wrote:got an error......on Octane2 V6
./supertuxkart -w
Data files will be fetched from: '/usr/nekoware/share/games/supertuxkart/'
Config file '//.supertuxkart/config' does not exist, it will be created.
Highscores will be saved in '//.supertuxkart/highscore.data'.
Music information file 'Ethereal_Spectrum_(ver_loop).music' not found - ignored.
Can't find music file 'Ethereal_Spectrum_(ver_loop).music' - ignored.
FATAL: ssgInit called without a valid OpenGL context.


any idea ?


I get the same...Octane2 V8. :(

Edit:
Try running it at 16 bytes / pixel, it works fine then....It doesn't like the reduced famed buffer depth of 8 bpp :!: (but then again, neither do I! :mrgreen: )
:Octane: wip build - Currently 2xR10000 250Mhz, 640MB RAM, SSI/SE graphics, 18GB 10K RPM HDD. Lucent and HD fan mod.

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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby fzalfa » Sun Aug 10, 2008 11:41 am

my V6 won"t go to 1280*1024 76 with 16bpp... illegal power-on configuration..
possible to make it work or not ?

regards

Laurent
SGI or die !!!
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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby JacquesT » Sun Aug 10, 2008 11:52 am

You've hit the V6/V8 pixel clock bug....

Mine won't do that resolution either, so I had to go to 1024x768_75 at 16bpp...I only used it temporarily though to check out the game! Great fun.
:Octane: wip build - Currently 2xR10000 250Mhz, 640MB RAM, SSI/SE graphics, 18GB 10K RPM HDD. Lucent and HD fan mod.

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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby xeno74 » Wed Dec 23, 2009 2:38 am

Hi Forum,

version 0.6.2a of SuperTuxKart has been released :) New in this version are improved physics and kart handling (including drifting and nitro speed boost), new powerups (plunger, bowling ball, cake, bubblegum), new and improved tracks (skyline, snow mountain, race track, space track, old mine, XR591), a new multi-player game mode (3-Strikes Battle with two special arenas), improved and new kart models with a better AI, battle map, and better support for add-on packages, fully positional audio with OpenAL, new music and sound effects (including engine, braking and skidding sounds) and much more.

Could someone port it to IRIX?

A new cover:

Image

A PDF version of SuperTuxKart cover:

supertuxkart-cover.pdf

The first STK fanpage in German is online:

http://www.supertuxkart.de

Official STK homepage in English:

http://supertuxkart.sourceforge.net/

The STK development blog:

http://supertuxkart.blogspot.com/

STK-Downloads:

http://supertuxkart.sourceforge.net/Downloads

Please port SuperTuxKart 0.6.2a to IRIX :)

Cheers,

Xeno

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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby PymbleSoftware » Wed Dec 23, 2009 2:04 pm

xeno74 wrote:Hi Forum,

version 0.6.2a of SuperTuxKart has been released :) New in this version are improved physics and kart handling (including drifting and nitro speed boost), new powerups (plunger, bowling ball, cake, bubblegum), new and improved tracks (skyline, snow mountain, race track, space track, old mine, XR591), a new multi-player game mode (3-Strikes Battle with two special arenas), improved and new kart models with a better AI, battle map, and better support for add-on packages, fully positional audio with OpenAL, new music and sound effects (including engine, braking and skidding sounds) and much more.

Could someone port it to IRIX?

A new cover:

Image

A PDF version of SuperTuxKart cover:

supertuxkart-cover.pdf

The first STK fanpage in German is online:

http://www.supertuxkart.de

Official STK homepage in English:

http://supertuxkart.sourceforge.net/

The STK development blog:

http://supertuxkart.blogspot.com/

STK-Downloads:

http://supertuxkart.sourceforge.net/Downloads

Please port SuperTuxKart 0.6.2a to IRIX :)

Cheers,

Xeno



This version seems to require Irrlicht

Code: Select all

checking irrlicht.h presence... no
checking for irrlicht.h... no
configure: error: Can't find irrlicht installation, use --with-irrlicht...


I didn't see irrlicht in nekoware.


Even compiling irrlicht with gcc (which is a bad option anyway)... has lots and lots of problems... It doesn't understand SGI OpenGL ...
MIPS Pro would be even more hell..

Code: Select all


COpenGLDriver.cpp: In member function `bool irr::video::COpenGLDriver::initDriver(irr::SIrrlichtCreationParameters, irr::CIrrDeviceLinux*)':
COpenGLDriver.cpp:445: error: `glxSwapIntervalSGI' was not declared in this scope
gmake: *** [COpenGLNormalMapRenderer.o] Error 1




Someone compile irrlicht first...
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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby foetz » Wed Dec 23, 2009 7:30 pm

would like to read cosmos' comment on this :D

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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby PymbleSoftware » Wed Dec 23, 2009 7:50 pm

foetz wrote:would like to read cosmos' comment on this :D


Last visited: Thu Mar 08, 2007 4:50 pm
死の神はりんごだけ食べる

開いた括弧は必ず閉じる -- あるプログラマー

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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby xeno74 » Thu Dec 24, 2009 1:10 am

Merry Christmas :)

Thank you very much for starting porting of STK :)

STK 0.6.2a does not require a Irrlicht installation ;) The SVN version based on Irrlicht. The 0.6.2a is not based on Irrlicht ;)

SuperTuxKart 0.6.2a sourcen:

supertuxkart-0.6.2a-src.tar.bz2

Please use the SuperTuxKart 0.6.2a sourcen :)

Cheers,

Xeno from Munich, Germany

Image

Munich, Germany:

Image

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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby PymbleSoftware » Thu Dec 24, 2009 5:21 am

xeno74 wrote:SuperTuxKart 0.6.2a sourcen:

supertuxkart-0.6.2a-src.tar.bz2

Please use the SuperTuxKart 0.6.2a sourcen :)



I have shutdown the 12 CPU o300 build server due to heat. I have been watching it build for what feels like half an hour on the dual CPU Octane which initself generates a lot of heat.... It builds cleanly out of the box except for the very first file which I inserted, the following ifdef:

Code: Select all

2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.^M
3. This notice may not be removed or altered from any source distribution.^M
*/^M
^M


#ifdef IRIX64
#include <string.h>
#include <stdlib.h>
#endif

#ifndef BT_ALIGNED_ALLOCATOR^M
#define BT_ALIGNED_ALLOCATOR^M


It might be done by morning time for sleep now I guess.
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開いた括弧は必ず閉じる -- あるプログラマー

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HP C3000 Blade Server with 8 Blades 48Gb to 144Gb RAM per blade

Sold: :Indy: :Indy: :Indy: :Indigo: Tandem Himalaya S-Series Nonstop S72000 ServerNet.

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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby foetz » Thu Dec 24, 2009 7:41 am

PymbleSoftware wrote:
foetz wrote:would like to read cosmos' comment on this :D


Last visited: Thu Mar 08, 2007 4:50 pm


yeah, too bad :D

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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby PymbleSoftware » Thu Dec 24, 2009 2:03 pm

So far the errors have been trivial...

Code: Select all

ld32: ERROR   33 : Unresolved text symbol "gluLookAt" -- 1st referenced by scene.o.
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "gluNewQuadric" -- 1st referenced by bullet/Demos/OpenGL/libbulletopenglsupport.a(GL_ShapeDrawer.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "gluQuadricDrawStyle" -- 1st referenced by bullet/Demos/OpenGL/libbulletopenglsupport.a(GL_ShapeDrawer.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "gluQuadricNormals" -- 1st referenced by bullet/Demos/OpenGL/libbulletopenglsupport.a(GL_ShapeDrawer.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "gluDisk" -- 1st referenced by bullet/Demos/OpenGL/libbulletopenglsupport.a(GL_ShapeDrawer.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "gluCylinder" -- 1st referenced by bullet/Demos/OpenGL/libbulletopenglsupport.a(GL_ShapeDrawer.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "gluDeleteQuadric" -- 1st referenced by bullet/Demos/OpenGL/libbulletopenglsupport.a(GL_ShapeDrawer.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "maxdirsterid(const btVector3*,int,const btVector3&,btAlignedObjectArray<int>&)" -- 1st referenced by bullet/src/libbulletmath.a(btConvexHull.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "Swap(int&,int&)" -- 1st referenced by bullet/src/libbulletmath.a(btConvexHull.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: INFO    152: Output file removed because of error.
gmake[2]: *** [supertuxkart] Error 2


I have added -L/usr/nekoware/lib -lglut -lfglut but to no avail...
死の神はりんごだけ食べる

開いた括弧は必ず閉じる -- あるプログラマー

:Tezro: :Tezro: :Onyx2R: :Onyx2RE: :Onyx2: :O3x04R: :O3x0: :O200: :Octane: :Octane2: :O2: :O2: :Indigo2IMP: :PI: :PI: :1600SW: :1600SW: :Indy: :Indy: :Indy: :Indy: :Indy:
:hpserv: J5600, 2 x Mac, 3 x SUN, Alpha DS20E, Alpha 800 5/550, 3 x RS/6000, Amiga 4000 VideoToaster, Amiga4000 -030, 733MHz Sam440 AmigaOS 4.1 update 1.

HP C7000 BladeSever with 16 Blades 96Gb to 144Gb RAM per blade
HP C3000 Blade Server with 8 Blades 48Gb to 144Gb RAM per blade

Sold: :Indy: :Indy: :Indy: :Indigo: Tandem Himalaya S-Series Nonstop S72000 ServerNet.

Twitter @PymbleSoftware
Current Apps (iOS) -> https://itunes.apple.com/au/artist/pymb ... d553990081
(Android) https://play.google.com/store/apps/deve ... +Ltd&hl=en
(Onyx2) Cortex ---> http://www.facebook.com/pages/Cortex-th ... 11?sk=info
(0300s) Minnie ---> http://www.facebook.com/pages/Minnie-th ... 02?sk=info
Github ---> https://github.com/pymblesoftware

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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby bplaa.yai » Fri Dec 25, 2009 12:45 am

PymbleSoftware wrote:So far the errors have been trivial...

Code: Select all

ld32: ERROR   33 : Unresolved text symbol "gluLookAt" -- 1st referenced by scene.o.
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "gluNewQuadric" -- 1st referenced by bullet/Demos/OpenGL/libbulletopenglsupport.a(GL_ShapeDrawer.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "gluQuadricDrawStyle" -- 1st referenced by bullet/Demos/OpenGL/libbulletopenglsupport.a(GL_ShapeDrawer.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "gluQuadricNormals" -- 1st referenced by bullet/Demos/OpenGL/libbulletopenglsupport.a(GL_ShapeDrawer.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "gluDisk" -- 1st referenced by bullet/Demos/OpenGL/libbulletopenglsupport.a(GL_ShapeDrawer.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "gluCylinder" -- 1st referenced by bullet/Demos/OpenGL/libbulletopenglsupport.a(GL_ShapeDrawer.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "gluDeleteQuadric" -- 1st referenced by bullet/Demos/OpenGL/libbulletopenglsupport.a(GL_ShapeDrawer.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "maxdirsterid(const btVector3*,int,const btVector3&,btAlignedObjectArray<int>&)" -- 1st referenced by bullet/src/libbulletmath.a(btConvexHull.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: ERROR   33 : Unresolved text symbol "Swap(int&,int&)" -- 1st referenced by bullet/src/libbulletmath.a(btConvexHull.o).
        Use linker option -v to see when and which objects, archives and dsos are loaded. 
ld32: INFO    152: Output file removed because of error.
gmake[2]: *** [supertuxkart] Error 2


I have added -L/usr/nekoware/lib -lglut -lfglut but to no avail...

The missing libs are -lm and -lGLU. About Swap() and maxdirsterid(), just convert them from templates to regular functions in btConvexHull.cpp, as it always uses the same type anyway (int and btVector3) ;)
:Onyx2: :O2: :O3x0: :O3x0:

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xeno74
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Re: neko_supertuxkart-0.5 uploaded to incoming

Unread postby xeno74 » Mon Dec 28, 2009 12:23 am

@PymbleSoftware: Have you added the libs -lm and -lGLU?

bplaa.yai wrote:The missing libs are -lm and -lGLU. About Swap() and maxdirsterid(), just convert them from templates to regular functions in btConvexHull.cpp, as it always uses the same type anyway (int and btVector3) ;)


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