Hi,
OK, here they are.
And a copy of the included text file....
Code:
Info
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If you've come from a later version of Maya to IRIX, then you may find yourself a little bit lost. A lot of the same functions exist, but they're not where you expect them to be.
One of the main comfort blankets that I found was missing was the shelves. They've been there as long as I've been on Maya (since about 8.0). So I recreated them in 6.5 to be as close to the ones that ship with Maya 2011 as I could.
Not all of the buttons are there, but I was surprised to find that more than 90% of the features are. Also, the icons have changed a bit over time, so they may not be the same as the ones that you're used to (I've used the Maya IRIX 6.5 embedded versions in each case). I've tried to keep the positions the same and the help info in the info bar can be used to tell you what's going to happen.
All recreated from scratch (I didn't just copy the shelf.mel files over from a later versions), so there should be no copyright problems.
I haven't tested this on any IRIX version of Maya apart from 6.5, but I can't see any reason that it wouldn't work on earlier versions.
Install
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You've already expanded it, if you're reading this.
Copy the shelf_*.mel files to your ~/maya/6.5/prefs/shelves directory
Restart Maya.
The shelves should all now be there. You may need to adjust the order that they appear in. The Maya default is
General
Curves
Surfaces
Polygons
Subdivs
Deformation
Animation
Dynamics
Rendering
PaintEffects
I guess that it's also possible to make ones for Toon, Fur and Hair, but I don't use them so I didn't bother. If anyone wants them, then let me know and I'll knock them up.
If anyone finds any other things that I missed in there, then please feel free to update and upload.
Enjoy,
Ian
if at voom dot org
29/04/2011