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Blender Developers Meeting Notes Nov 7, 2010

Posted: Mon Nov 08, 2010 7:42 am
by jdboyd
http://www.blendernation.com/2010/11/08 ... ov-7-2010/

At the end of these meeting notes, Ton asks:
Question: is anyone even supporting Irix for 2.5x?

If I recall correctly, Python 3.1 was ported to Irix to support this possibility.

I found this thread from May:
viewtopic.php?f=15&t=16723396&p=7323297

Does anyone involved in working on this want to respond?

Re: Blender Developers Meeting Notes Nov 7, 2010

Posted: Mon Nov 08, 2010 8:08 am
by skywriter
Klesus Nov 8th, 2010 at 3:26 pm

What’s Irix?


i think that's your answer.

Re: Blender Developers Meeting Notes Nov 7, 2010

Posted: Tue Nov 09, 2010 4:43 pm
by vishnu
Or, perhaps even more pertinently:
SkyWriter Nov 8th, 2010 at 5:23 pm

Question: is anyone even supporting Irix for 2.5x?

I switched to Mac, so not me.

Re: Blender Developers Meeting Notes Nov 7, 2010

Posted: Tue Nov 09, 2010 9:05 pm
by SAQ
vishnu wrote:Or, perhaps even more pertinently:
SkyWriter Nov 8th, 2010 at 5:23 pm

Question: is anyone even supporting Irix for 2.5x?

I switched to Mac, so not me.


Sky is using Mac for most stuff, and I imagine that most of us are using a non-IRIX platform for most everyday computing. The last I heard even Hamei, probably our last holdout, was starting to think he'd have to move off his Fuel for some stuff. As you can see by Sky's sig line and his long history of posting stuff here he's still interested in IRIX - he just doesn't have a lot of tolerance for people who think that it's so wonderfully special in the modern context (that's my read, anyway). No one can argue that he doesn't know what he's talking about, either.

He's really right, unfortunately. As much as I dislike many of the compromises in commodity computing, it can do pretty much everything the best SGI can do with a fraction of the power usage, and do it faster. Sure, I hate the junk low end PCs that I can never get working right, but I have an old BOXX that's halfway decent, and while I can talk about how neat some aspects of SGI's designs were (same with Sun and DEC and IBM), I'd have been really pissed if I just spend $30K plus on a computer and it had some of the bugs SGI has been known to let out the door, although SGI did often wind up getting things fixed eventually.

Re: Blender Developers Meeting Notes Nov 7, 2010

Posted: Tue Nov 09, 2010 9:56 pm
by PymbleSoftware
skywriter wrote:
Klesus Nov 8th, 2010 at 3:26 pm

What’s Irix?


i think that's your answer.



The next comment in his mind would have been, "I suspect both users of it would be probably happy with an older port".

R.