Period Comparison of Onyx(1) IR and Commodity Graphics

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jan-jaap
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Re: Period Comparison of Onyx(1) IR and Commodity Graphics

Unread postby jan-jaap » Wed May 29, 2013 12:50 pm

Onyx2 Infinite Reality3
4*500MHz R14K, GE16-4, 2*RM10-256. IRIX 6.5.30

Code: Select all

# ./tenmillion.bin
running on onyx2 (IRL/M/2/256/4) Sun Jun  2 17:04:06 2013
visual: 0x4e
50 pixel triangles, 90 triangles/strip, 1 strips
vertex data: v3f
flat shading, zbuffer off, light off, texture off
test time: 1.990 secs.
geometry rate: 4676676 triangles/sec
fill rate: 233.834 Mpixels/sec

Code: Select all

# ./tenmillion.bin area=1000
running on onyx2 (IRL/M/2/256/4) Sun Jun  2 16:13:56 2013
visual: 0x4e
1000 pixel triangles, 36 triangles/strip, 1 strips
vertex data: v3f
flat shading, zbuffer off, light off, texture off
test time: 1.998 secs.
geometry rate: 392520 triangles/sec
fill rate: 392.520 Mpixels/sec

Code: Select all

# ./tenmillion.bin area=1000 texture zbuffer light
running on onyx2 (IRL/M/2/256/4) Sun Jun  2 16:15:27 2013
visual: 0x54
1000 pixel triangles, 36 triangles/strip, 1 strips
vertex data: n3s t2s v3f
flat shading, zbuffer on, light on, texture on
test time: 1.997 secs.
geometry rate: 345413 triangles/sec
fill rate: 345.413 Mpixels/sec

13" MacBook Pro, 'Early 2011'
2.3GHz Core i5, Intel HD Graphics 3000, OSX 10.7.5, XQuartz 2.7.4

Code: Select all

$ ./tenmillion.bin
running on macbook.vdheijden-messerli.net (Intel HD Graphics 3000 OpenGL Engine) Wed May 29 22:08:02 2013
visual: 0xb2
50 pixel triangles, 90 triangles/strip, 1 strips
vertex data: v3f
flat shading, zbuffer off, light off, texture off
window size: 476 x 476
test time: 2.009 secs.
time per frame: 0.042 msecs.
geometry rate: 16961546 triangles/sec
fill rate: 848.077 Mpixels/sec

Code: Select all

$ ./tenmillion.bin area=1000
running on macbook.vdheijden-messerli.net (Intel HD Graphics 3000 OpenGL Engine) Wed May 29 21:45:14 2013
visual: 0xb2
1000 pixel triangles, 36 triangles/strip, 1 strips
vertex data: v3f
flat shading, zbuffer off, light off, texture off
window size: 850 x 850
test time: 1.932 secs.
time per frame: 0.206 msecs.
geometry rate: 1396546 triangles/sec
fill rate: 1396.546 Mpixels/sec

Code: Select all

$ ./tenmillion.bin area=1000 texture zbuffer light
running on macbook.vdheijden-messerli.net (Intel HD Graphics 3000 OpenGL Engine) Wed May 29 21:44:31 2013
visual: 0xb6
1000 pixel triangles, 36 triangles/strip, 1 strips
vertex data: n3s t2s v3f
flat shading, zbuffer on, light on, texture on
window size: 850 x 850
test time: 1.972 secs.
time per frame: 0.206 msecs.
geometry rate: 1395615 triangles/sec
fill rate: 1395.615 Mpixels/sec


Ah well, any excuse to fire up the Onyx2 ;)
Last edited by jan-jaap on Wed May 29, 2013 1:18 pm, edited 1 time in total.
:PI: :Indigo: :Indigo: :Indy: :Indy: :Indy: :Indigo2: :Indigo2: :Indigo2IMP: :Octane: :Octane2: :O2: :O2+: Image :Fuel: :Tezro: :4D70G: :Skywriter: :PWRSeries: :Crimson: :ChallengeL: :Onyx: :O200: :Onyx2: :O3x02L:
To accentuate the special identity of the IRIS 4D/70, Silicon Graphics' designers selected a new color palette. The machine's coating blends dark grey, raspberry and beige colors into a pleasing harmony. (IRIS 4D/70 Superworkstation Technical Report)

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mia
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Re: Period Comparison of Onyx(1) IR and Commodity Graphics

Unread postby mia » Wed May 29, 2013 1:16 pm

Linux "Dell Precision T1600" at work:

area=1000

Code: Select all

running on quinoa (Quadro 600/PCIe/SSE2) Wed May 29 13:16:13 2013
visual: 0x2d
1000 pixel triangles, 36 triangles/strip, 1 strips
vertex data: v3f
flat shading, zbuffer off, light off, texture off
test time: 1.999 secs.
geometry rate: 2252490 triangles/sec
fill rate: 2252.490 Mpixels/sec


area=1000 texture zbuffer light

Code: Select all

running on quinoa (Quadro 600/PCIe/SSE2) Wed May 29 13:16:57 2013
visual: 0x29
1000 pixel triangles, 36 triangles/strip, 1 strips
vertex data: n3s t2s v3f
flat shading, zbuffer on, light on, texture on
test time: 1.999 secs.
geometry rate: 2251751 triangles/sec
fill rate: 2251.751 Mpixels/sec
:Onyx2:

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ClassicHasClass
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Re: Period Comparison of Onyx(1) IR and Commodity Graphics

Unread postby ClassicHasClass » Thu May 30, 2013 7:12 am

Your GL_Renderer string is generic, is it using your geforce ?


Huh, you're right. I'll have to fiddle with it. Maybe it's a limitation of 10.4.11. I didn't modify Stoo's source.
smit happens.

:Fuel: bigred, 900MHz R16K, 4GB RAM, V12 DCD, 6.5.30
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probably posted from Image bruce, Quad 2.5GHz PowerPC 970MP, 16GB RAM, Mac OS X 10.4.11
plus IBM POWER6 p520 * Apple Network Server 500 * RDI PrecisionBook * BeBox * Solbourne S3000 * Commodore 128 * many more...


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