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 Post subject: Project Nedryland...
Unread postPosted: Tue Feb 02, 2010 8:52 pm 
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Joined: Sun Mar 01, 2009 10:53 am
Posts: 460
Location: Kentucky
Anyone seen this yet?

http://jpos.jurassicpark.sk/

The guy has done a pretty good recreation of IRIX.

It looks like he is going to make some type of online game out of it.

I can't wait!


I have been waiting for someone to make an recreation GUI of the Park Systems and the alarms/alerts that go off when everything fails.

Maybe this is it...

_________________
:Octane2: :Octane2: :Octane: :Indigo2IMP: :Indigo2: :O2: :O2+:

Octane2 2x600 V12 8GB
- Octane2 600 V12 2GB - Octane 2x400 V10 2GB
Indigo² 195 Max Impact 386MB - Indigo² 250 Extreme 386MB
O2 350 CRM 256MB - O2+ 400 CRM 512MB

"I'm totally unappreciated in my time. You can run this whole park from this room, with minimal staff, for up to three days. You think that kind of automation is easy? Or cheap? You know anybody who can network eight Connection Machines and de-bug two million lines of code for what I bid this job? Because if you can, I'd love to see him try."


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 Post subject: Re: Project Nedryland...
Unread postPosted: Wed Feb 03, 2010 5:47 am 
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Joined: Fri Jan 18, 2008 3:53 am
Posts: 224
Location: Europe, Slovakia - Trencin
He contacted me before - year for some hints about irix gui - he never sit behind real SGI :)

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 Post subject: Re: Project Nedryland...
Unread postPosted: Wed Feb 03, 2010 2:53 pm 
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Joined: Sun Mar 01, 2009 10:53 am
Posts: 460
Location: Kentucky
Pretty Good, considering he's never used IRIX.

_________________
:Octane2: :Octane2: :Octane: :Indigo2IMP: :Indigo2: :O2: :O2+:

Octane2 2x600 V12 8GB
- Octane2 600 V12 2GB - Octane 2x400 V10 2GB
Indigo² 195 Max Impact 386MB - Indigo² 250 Extreme 386MB
O2 350 CRM 256MB - O2+ 400 CRM 512MB

"I'm totally unappreciated in my time. You can run this whole park from this room, with minimal staff, for up to three days. You think that kind of automation is easy? Or cheap? You know anybody who can network eight Connection Machines and de-bug two million lines of code for what I bid this job? Because if you can, I'd love to see him try."


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 Post subject: Re: Project Nedryland...
Unread postPosted: Wed Feb 29, 2012 2:41 am 
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Joined: Wed Feb 29, 2012 2:13 am
Posts: 4
Location: Slovakia - Kassau
Hello all,
I am working on this Project, and I've using Main Jurassic Park Console as IRIX console, theres fictional basic commands.

Which basic IRIX commands cannot be missed ?

Thanks.


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 Post subject: Re: Project Nedryland...
Unread postPosted: Wed Feb 29, 2012 3:21 am 
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Posts: 257
Location: Vevey, Switzerland
"hinv"... but with which output ? Neither Crimson nor Indigo supported 4 processors, isn't it ?

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:Fuel: : nitrogen / :Octane2: : carbon / :Octane: : fluorine
:O2: : hydrogen (R10k 195, 512Mo) / :O2: : sodium (R5k 180, 512Mo) / :O2: : R5k 180->200 motherboard and PM only
:Indigo2IMP: : helium (R10k 195, HighImpact, 160Mo) / :Indigo2IMP: : boron / :Indigo: : magnesium
:4D70G: 4D70GT : hydrogen, my very first one (now property of musée bolo and the foundation mémoires informatiques)
See the hinv/gfxinfo posts here.


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 Post subject: Re: Project Nedryland...
Unread postPosted: Wed Feb 29, 2012 3:27 am 
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Joined: Mon Sep 12, 2011 2:28 pm
Posts: 657
Location: Boston
gmemusage and gr_osview are the most obvious.

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 Post subject: Re: Project Nedryland...
Unread postPosted: Wed Feb 29, 2012 3:43 am 
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Joined: Wed Feb 29, 2012 2:13 am
Posts: 4
Location: Slovakia - Kassau
Ok, but what doing this command,
is possibly to paste here some OUTPUT CODE ?


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 Post subject: Re: Project Nedryland...
Unread postPosted: Wed Feb 29, 2012 5:58 am 
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Joined: Wed Feb 29, 2012 2:13 am
Posts: 4
Location: Slovakia - Kassau
BTW Main console is accessible only for logged users,

Image

It looks some like this.


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 Post subject: Re: Project Nedryland...
Unread postPosted: Wed Feb 29, 2012 6:36 am 
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Joined: Tue Sep 21, 2004 12:05 pm
Posts: 257
Location: Vevey, Switzerland
"hinv" lists the hardware inventory. You can see many examples in the "Sgi: hinv" sub-forum. In the Isla Nubar control room, there are Crimsons and Indigos, but none of them are multiprocessors machines, as opposite to the graphical output of the gr_osview application on your desktop.

_________________
:Onyx2: : oxygen / :A3504L: :A3504L: : neon (16xItanium2 1.6, L2 9MB) / :O200: :O200: : beryllium
:Fuel: : nitrogen / :Octane2: : carbon / :Octane: : fluorine
:O2: : hydrogen (R10k 195, 512Mo) / :O2: : sodium (R5k 180, 512Mo) / :O2: : R5k 180->200 motherboard and PM only
:Indigo2IMP: : helium (R10k 195, HighImpact, 160Mo) / :Indigo2IMP: : boron / :Indigo: : magnesium
:4D70G: 4D70GT : hydrogen, my very first one (now property of musée bolo and the foundation mémoires informatiques)
See the hinv/gfxinfo posts here.


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 Post subject: Re: Project Nedryland...
Unread postPosted: Wed Feb 29, 2012 6:50 am 
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Joined: Thu Jun 17, 2004 11:35 am
Posts: 3953
Location: Wijchen, The Netherlands
IIRC, the actual screen in the movie does show a multi-CPU gr_osview output. Since the Crimson is indeed a single CPU system, I think it's mentioned in the 'sgi hardware in the movies' thread somewhere that the Crimson was probably acting as a display host for a PowerSeries behind the scenes.

Edit: found it in Gerhard's page: http://www.sgistuff.net/funstuff/hollywood/jpark.html

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Currently in commercial service: Image :Onyx2:(2x) :O3x02L:
In the museum: almost every MIPS/IRIX system.
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 Post subject: Re: Project Nedryland...
Unread postPosted: Wed Feb 29, 2012 7:44 am 
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Joined: Tue Feb 24, 2004 5:10 pm
Posts: 9797
masteruser wrote:
It looks some like this.

Pretty good, especially if you don't have an Irix computer ... here's what an actual terminal looks like with (almost) the same display (gocr-ed your photo, so not perfect)
Attachment:
winterm.jpg
winterm.jpg [ 105.89 KiB | Viewed 1407 times ]


Oh, one more thing ... there's no Flash for Irix, so using Flash is a little inappropriate :P


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 Post subject: Re: Project Nedryland...
Unread postPosted: Wed Feb 29, 2012 2:23 pm 
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Joined: Wed Feb 29, 2012 2:13 am
Posts: 4
Location: Slovakia - Kassau
In flash is whole 'game' created, on background work with php and mysql. It is for BROWSER !


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 Post subject: Re: Project Nedryland...
Unread postPosted: Wed Feb 29, 2012 6:37 pm 
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Joined: Tue Feb 24, 2004 5:10 pm
Posts: 9797
masteruser wrote:
In flash is whole 'game' created, on background work with php and mysql. It is for BROWSER !

Ah, I forgot. Postmodern society .... a reconstruction of a simulation, on x86, with the real thing thrown aside. Cool :P


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 Post subject: Re: Project Nedryland...
Unread postPosted: Thu Mar 01, 2012 12:10 am 
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Joined: Sun Mar 18, 2007 3:25 pm
Posts: 1963
Location: Minneapolis, Minnesota USA
Is the game going to have the part where the T-Rex shreds Lex and Tim's SUV? Cause, that was cool. :mrgreen:

Oh BTW did anyone else see the report that just came out about the clamping strength of T-Rex's jaws? The same load as being sat upon by a "medium sized elephant," in NPR's typically weird conjure-up-an-image phraseology...

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 Post subject: Re: Project Nedryland...
Unread postPosted: Thu Mar 01, 2012 10:24 am 
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Joined: Tue Aug 21, 2007 10:12 pm
Posts: 2876
ItsMyOnly had a very cool website with a similar idea but it's down for now

http://rambo.id.uw.edu.pl/


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