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 Post subject: Model your SGI.
Unread postPosted: Mon Dec 15, 2008 2:48 pm 
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This may or may not go over well here but I thought why not model SGI in Maya or Blender and share the file.
Attachment:
File comment: Indy
Indy.png
Indy.png [ 44.31 KiB | Viewed 234 times ]


A lot of people here can do much, much better.
I throw this out as a challenge: Model your SGI and show it to us in this thread.

Models must be produced with SGIs.

Regan


Attachments:
File comment: Maya ASCII of an Indy
Indy.ma.txt [210.86 KiB]
Downloaded 31 times

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 Post subject: Re: Model your SGI.
Unread postPosted: Mon Dec 15, 2008 3:35 pm 
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Oh, that's a great idea.

As soon as I get my Octane2 working again I will be at it.

Otherwise, it's looking nice regan_russell, and just keep at it, practice makes perfect. :)


/Jonas

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 Post subject: Re: Model your SGI.
Unread postPosted: Mon Dec 15, 2008 11:25 pm 
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hi
Indy , crimson ,onyx and octane are already done for blender and maya

Image

Image

Image

Laurent

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 Post subject: Re: Model your SGI.
Unread postPosted: Tue Dec 16, 2008 3:17 am 
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Any chance you could post an OBJ export of the Octane?!?


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 Post subject: Re: Model your SGI.
Unread postPosted: Tue Dec 16, 2008 3:31 am 
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yes it's possible
but it's really incomplete
i'll do it asap
Laurent

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 Post subject: Re: Model your SGI.
Unread postPosted: Tue Dec 16, 2008 6:49 am 
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there is an ready Indigo model (for texturing) in inventor format if u install Open Inventor demos u can find it in /usr/share/ folder. those demos are used by open inventor and showcase as well. as i recall i exported the *.iv to *.rib then opened it in maya, but i not have at the moment any working maya install so here the *.iv files ...

what amazed me was the quite detailed robocop model :mrgreen: i found there, here it is although out of topic ;) let somebody says now that SGI`s are not about having fun

the Octane can be found on octane demos cd 1.1 or 1.3, also in open inventor format ? or i think was vrml ? can`t remember now but i will dive for it another day
also the "chrome skins" O2 in open inventor format can be found on Ian`s site in the benchmark part / or on O2 out of box CD and O2 demos CD ....


Attachments:
robotcop.iv [606.09 KiB]
Downloaded 15 times
indigo.iv [342.91 KiB]
Downloaded 26 times
robocop.jpg
robocop.jpg [ 36.71 KiB | Viewed 1203 times ]
indigo.jpg
indigo.jpg [ 49.89 KiB | Viewed 1205 times ]

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 Post subject: Re: Model your SGI.
Unread postPosted: Tue Dec 16, 2008 8:04 am 
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fzalfa wrote:
hi
Indy , crimson ,onyx and octane are already done for blender and maya
Laurent


*wow* really nice work :D

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 Post subject: Re: Model your SGI.
Unread postPosted: Tue Dec 16, 2008 8:36 am 
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diehard (Power serie, crimson & onyx) chassis and indy for maya

Laurent
Attachment:
File comment: diehard
diehard_chassis4.mb [424.99 KiB]
Downloaded 38 times

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 Post subject: Re: Model your SGI.
Unread postPosted: Tue Dec 16, 2008 8:41 am 
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oops

the indy

Attachment:
indy.blend [498.32 KiB]
Downloaded 36 times


Laurent

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 Post subject: Re: Model your SGI.
Unread postPosted: Tue Dec 16, 2008 8:53 am 
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i remember had do some rendering about th O2

Attachment:
O2.blend [327.07 KiB]
Downloaded 47 times


this is the blender file

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 Post subject: Re: Model your SGI.
Unread postPosted: Thu Dec 18, 2008 5:43 am 
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Great idea!

Now I need to get out those hard surface modeling tutorials and step away from my cuddly creatures!

-J

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 Post subject: Re: Model your SGI.
Unread postPosted: Fri Dec 19, 2008 10:19 pm 
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fzalfa wrote:
oops

the indy

Attachment:
indy.blend


Laurent


Really nice but why is the Indy Blue...?
I have 8 Indys and all of them are kind of deep aqua, more like Octane green with the very slightest touch of blue.

Even Pentiums signature line icons are blue.

RR.

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 Post subject: Re: Model your SGI.
Unread postPosted: Sat Dec 20, 2008 7:02 am 
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PymbleSoftware wrote:
Really nice but why is the Indy Blue...?
I have 8 Indys and all of them are kind of deep aqua, more like Octane green with the very slightest touch of blue.

Even Pentiums signature line icons are blue.

RR.


I think if you leave an indy in the sun it turns from blue to green. Kinda like how a cheap peecee goes from white to brown. But people are always going on about the bright blue indy...

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 Post subject: Re: Model your SGI.
Unread postPosted: Fri Jan 02, 2009 8:59 pm 
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Attachment:
Indigo2.png
Indigo2.png [ 102.13 KiB | Viewed 209 times ]


This is probably what my Indigo2 looks like... I did it from memory while trying to avoid falling over power tools throughout the house and working on the house.

Regan


Attachments:
Indigo2.ma.gz [10.43 KiB]
Downloaded 17 times

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