SGI 3d logo model or hi-res picture

3D/2D CGI and the tools used in their creation (Maya, Photoshop, Blender, GIMP, etc.).
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ka0s
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Re: SGI 3d logo model or hi-res picture

Unread postby ka0s » Tue Aug 07, 2007 12:43 pm

Sure, you mean on this particular blend?

Cause I've done some tweaking on the same blend I gave you and here's the result:
SGICube.jpg

The possibilities are endless .....
This render took 6 minutes using YafRay as the render engine.
I can feel it, my mind is going ....

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toxygen
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Re: SGI 3d logo model or hi-res picture

Unread postby toxygen » Wed Aug 08, 2007 4:03 am

i've been playing with that model a little

untitled1.jpg

untitled10.jpg
:Indigo2IMP: :Octane: This post was typed using dvorak keyboard layout - http://www.dvzine.org

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joerg
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Re: SGI 3d logo model or hi-res picture

Unread postby joerg » Wed Aug 08, 2007 6:15 am

In the late 90' i have played with kinetix 3D Studio Max (on windows). For this product a plugin exisits which creates a SGI Logo as a mesh in seconds.

Goolge lists "SGI Logo v4.0" http://www.cadalyst.net/extras/plugins/MaxObject/Max5/Sgilogo4.zip

regards
Joerg

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tenzin
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Re: SGI 3d logo model or hi-res picture

Unread postby tenzin » Fri Aug 10, 2007 4:04 am

The SGI logo is also available as WRL, although I cannot remember which repository it's in, and is included in .ay format in the current version of Ayam, and can easily be exported to RIB, OBJ or DXF.

Ironically I was working on a scene including the SGI logo, in Ayam, before the current version was released and had imported SGI's NURB WRL in Blender to export as OBJ.

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lhaza
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Re: SGI 3d logo model or hi-res picture

Unread postby lhaza » Wed Aug 15, 2007 5:53 pm

toxygen wrote:can you post some rendertimes? 8-)

sure:
render.jpg

8 threads, athlon x2@2ghz, 2 gig RAM, debian 4


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