hamei wrote:
They do look nice but here's the problem : for a CAD program, you need to show top view, left view, right view, front and back view. The isometric is a frippery added on when the plan views could be confusing and usually isn't even included. And "complex scenes" ... you're not talking CAD here. Visualizations of buildings, artist's "renderings", whatever but not CAD.
Sure Hamei, relax, I'm not leaving the trenches!

...my actual state is that the work from theinonen looks very nice, without considerations of what he uses to do it.
In fact, for my own case I consider my requirements for CAD/CAM/EDA/Etc... all of them solved for now. I think there are about six F.O.S.S. apps, and a couple commercial apps, that combined are more than enough power for my workflow; or at least for the major part of it.
The theinonen's approach is powerful and simple for many cases, and I used something like that quite a lot years ago; but right now I need the flexability of 3D. And I don't care if it is new or old; in fact I consider 'Inventor View' one of the biggest time saver at the time of preview to check the inside/outside of a model. I can zoom-in and zoom-out, inside and outside the model, rotate, translate, change perspectives, etc... no matter how hard you worked to get a wonderful model done, if it is relatively complex, your mind can loss some details and there you have 'IVVIew' and 'Scene Viewer' to tell you everything on a blink. And that's a big loss to consider if you work plainly 2D, generating your own hand-made perspectives, of course!
But sometimes, if you need to arrange an "Owner's Manual" or a "User Guide" to illustrate the use for a single issue product, I think the theinonen's way is very handy and more than useful.
So, everybody happy!

Oh well, time to back to work!
All the best,
Diego