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 Post subject: old tutorial wanted
Unread postPosted: Wed Mar 03, 2010 10:28 pm 
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Joined: Sat May 02, 2009 11:26 pm
Posts: 6
Location: Denver
Any chance anybody remember a real old C tutorial,
where the point was to create a ballpark, scoreboard,
and project the hyperbolic trajectory of a hit ball ?
I know it sounds like re-inventing the wheel, but
I never got to finish the lesson. It was on 3000 and
I now have O2. -db-


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 Post subject: Re: old tutorial wanted
Unread postPosted: Mon Mar 05, 2012 8:59 pm 
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Joined: Sat May 02, 2009 11:26 pm
Posts: 6
Location: Denver
<bump? really / nobody ?
Just a need a link - someone
must know of it ...


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 Post subject: Re: old tutorial wanted
Unread postPosted: Mon Mar 05, 2012 10:53 pm 
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Joined: Mon Nov 12, 2007 8:54 pm
Posts: 1321
Location: Berkeley, CA, USA, NA, Earth, Sol
Was this sample code offered by SGI, or a tutorial used in their training courses? I understand you worked on it on SGI gear, but what's the source of the association? Might help point to a source...

Sounds like what these fellows did in Java on these pages.

There's a simulation of this (and several other things) using Matlab here.

Alan Nathan at University of Illinois has done a lot of baseball physics work - a quick look at the first few pages show simulations, papers, etc.

If you have access to IEEE papers online, or via a library, this paper seems to cover the subject pretty thoroughly.

Good luck.

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 Post subject: Re: old tutorial wanted
Unread postPosted: Tue Mar 06, 2012 8:22 pm 
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Joined: Sat May 02, 2009 11:26 pm
Posts: 6
Location: Denver
Yes, this tutorial was straight out of those grey 3-ring
binders - that came with either 3000 or 4D.
I'd read 'em on the bus, then code at lunch.
.
I guess another way to ask - does anybody have
a set of those grey binders ? Must have been 20
or more in a set. All the different models seem
to come with a small (physical) library.


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 Post subject: Re: old tutorial wanted
Unread postPosted: Wed Mar 07, 2012 8:55 am 
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Joined: Tue Sep 21, 2010 3:31 pm
Posts: 304
Location: Southwestern Ontario, Canada
I'd guess that it would be in the IRIS Programming Tutorial book. Unfortunately, I can't find a copy of it on-line. The closest is a catalog entry at the Computer History Museum. Some of the other manuals of that era are available from Bitsavers, but I don't see the tutorial you're looking for in those PDFs. (But the Users Guide, Volume 1, section 1.4 "Related Publications" is where I found the title of the tutorial book.)

Good luck with your hunt!

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