Search found 786 matches

by Brombear
Sat Jun 26, 2010 5:02 am
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Re: VRED: blatant commercial

First review of our entry-level-pure-raytracing solution at Develop3D: http://develop3d.com/reviews/vred-essentials Since all calculations are done completely on CPUs, the limit is only the amount of main memory available. A few months ago we produced an image with 55 cars yielding to 550 million po...
by Brombear
Wed May 26, 2010 6:46 am
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Re: VRED: blatant commercial

Ah no, sorry. We are doing NURBS raytracing NOT rasterisation. I don't think using DX11 (or OpenGL equivalent) helps us, they main problem is the trimming and not the tesselation itself.

Matthias
by Brombear
Mon May 24, 2010 10:40 am
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Re: VRED: blatant commercial

Really necessary when you want to evaluate construction surfaces or for judging reflections (car mirrors). We were really surprised how wrong things go with tesselation algorithms, they aren't up to provide correct normals even for planar surfaces like the interior rearview mirror.
by Brombear
Tue May 11, 2010 11:47 am
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Re: VRED: blatant commercial

Sorry for the commercial break but we had to do it again:

http://www.pi-vr.de/en/products/vred-professional-42/features/new-features.html
by Brombear
Sat Mar 06, 2010 8:14 am
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Re: VRED: blatant commercial

Hamei, if we provide a price like this ... everybody would immediately know that it is dedicated for you only ... so we need to avoid that :P I don't think its soo hard to generate a good looking image with our software, so just give it a try (and you do not even need to try to find a cracked licens...
by Brombear
Sat Mar 06, 2010 2:53 am
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Last call for competition

I'd like to remind that the last day of registration (8th march 2010) is getting near, so everybody interested please register as soon as possible.

http://competition.pi-vr.de/

Regards

Matthias
by Brombear
Tue Feb 23, 2010 10:05 pm
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Re: VRED: blatant commercial

Are you motivated to show the world your artistic skills ?

Then you should participate in our competition and maybe win some prices:

http://competition.pi-vr.de/

Good luck to all participating

Matthias
by Brombear
Wed Feb 17, 2010 9:07 pm
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Re: VRED: blatant commercial

We are going mainstream now:

http://www.cgchannel.com/2010/02/vred-e ... aytracing/

http://www.pi-vr.de/en/products/vred-essentials-10.html

@Squeen

No Problem, just le me know when you are done.

Regards

Matthias
by Brombear
Thu Feb 04, 2010 6:37 am
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Re: VRED: blatant commercial

Following recommendations: Master running on any kind of 64bit Windows OS. Slaves running on 64bit Windows or 64bit Linux fast and reliable tcp/ip based network between master and slaves. To be able to use multicast for initial spreading of the data the network topology should be very flat (one hop,...
by Brombear
Wed Feb 03, 2010 8:01 am
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Re: VRED: blatant commercial

Sorry to bother you, but its 2x QuadCore = 8 cores + Hyperthreading. Hyperthreading adds another 22% speed increase which is very good according to intel. The mentioned time is of course with activated hyperthreading About the noise I don't know myself (sampling is beyond my programming knowledge) b...
by Brombear
Tue Feb 02, 2010 5:21 am
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Re: VRED: blatant commercial

Again an update what the current version can do on maxed out workstation hardware. Click on Image for full HD resolution http://www.vrec.de/images/models/vred_benchmark_text_small.jpg Forecast to version 4.2 (end Q1/2010) - much better quality with motion blur - polygons ... who needs polygons anymo...
by Brombear
Mon Aug 17, 2009 3:42 am
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Re: VRED: blatant commercial

Have to add a small correction. The rendering uses 512 adaptive samples per pixel, but the computation time is correct. When using 256 samples you'll get some noise on the headlights and rims while rendering time goes down to 15 minutes. We try to make some more benchmarks in the near future on vari...
by Brombear
Fri Aug 14, 2009 11:33 pm
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Re: VRED: blatant commercial

Thanx for the kind words. no photon map and no irradiance caching yet ... everything brute force with some gehirnschmalz as we germans say :P (my way of saying that even I do not understand everything myself) .... acording to my collegue we would really need some time to fire up vtune and friends an...
by Brombear
Fri Aug 14, 2009 9:29 am
Forum: SGI: Computer Graphics
Topic: VRED: blatant commercial
Replies: 69
Views: 7775

Re: VRED: blatant commercial

I just wanted to post a new picture that was produced today, I hope you like it. Click on Image for full HD resolution

Image
by Brombear
Fri Aug 14, 2009 7:09 am
Forum: SGI: Computer Graphics
Topic: Through the Looking Glass
Replies: 109
Views: 9961

Re: Through the Looking Glass

Hi Squeen, quite a lot of things to do, but hey that's what the fun is all about ;) For the navigation algorithm I developed we are looking at hardware acceleration of the acquisition search Sorry, I didn't get that ? 1) spectral rendering (as opposed to RGB) including Laser Radar (LADAR) frequencie...

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